Can you sell resources in mass effect 2




















Knowing both shopping locations and who operates them will assist you in completing the game by either selling or buying weapons , armor , and upgrades necessary to complete your missions, or clear up your inventory. Each game is different in what shops and merchants do, and what products are offered.

In Mass Effect , there are various merchants that buy and sell various weapons, armor, upgrades, and licenses that give your squad more firepower and allow you to survive better in combat. Since you can only carry up to items items in Mass Effect Legendary Edition in your inventory at a time, you need to make sure that you are selling it off to these people at regular intervals.

If you have access to Dr. Merchants also feature a "Buyback" system where you can buy back any items you have sold, allowing up to the last 20 items you have sold to be bought back. Also check in with them often to see what new equipment they have; some specific details on when their stocks reset are detailed below. Discounts: Discounts for purchases as well as bonus profits from selling items back to vendors can be obtained and increased from higher ranks of the Charm and Intimidate talents.

Legendary Edition: There is a faint outline of a trash bin under the name of each item in the Sell menu. Selecting one or more of these will cause all marked items to be sold at once using the "Sell All Junk" button at the bottom of the list. This list includes all vendors, their general zone and specific location therein, and finally any notable items in their stocks, some of which may not be available at certain time of the game as the story and plot progress.

Capacity upgrades for medi-gel and grenades are not included, and are instead listed here. Merchants generate items when their inventory is accessed, if this is the first access or Shepard's level has increased.

Their inventory is saved into your file for future visits. If a merchant has different types of inventory in the conversation wheel, each branch is a separate inventory.

Merchants have a set amount of Inventory space, so some older stock may be removed to make room for new items. The only significant exception is that Dr. Chloe Michel only generates items the first time her inventory is accessed. A side effect of this behavior is that once Shepard hits L60, a merchant's inventory can only be accessed once before it is set for the remainder of the playthrough.

However, this behavior can also be exploited. Save before talking to a merchant, see if they have a desired item, and then reload if they don't. Each reload will allow for new item generation since it doesn't occur until their inventory is accessed. It had previously been thought that changing planets would also alter inventory, but that alone will not generate new items.

This confusion probably stems from the Normandy Requisitions Officer. The other three story-mission planets seem to use the Uncharted shop. Using the exploit is particularly useful if you're searching for the more elusive or higher level items—particularly armor —such as those manufactured by the Geth Armory or Kassa Fabrication.

This is a great way to earn extra cash if you're comfortable not using your medi-gel as much so that you're always picking up those credits.

This trick also works in Mass Effect 3, but there are more reliable ways to farm credits in that game. Mass Effect 3 has a few ways to save money throughout the game, but the biggest farming method arrived in the game's Citadel DLC. This is basically a combat simulation room where you and your squad can take on unique challenges and earn points depending on how well you do.

Earning any amount of points can net you some credits, but netting at least 6, points will mean you can redeem them for 10, credits! There are no restrictions to the number of times you can repeat the simulation, so it's a simple and fun way to farm money.

Mass Effect 3 introduced a requisition terminal to the Normandy. It allows the player to purchase items from the comfort of their own spaceship. Though it's tempting to use it, players across the internet will beg you not to. This cut adds up quickly and you'll notice a dramatic difference in your credits total once you stop using it. Eternals has a post-credit scene, but it's one that left many scratching their heads. Gabrielle "Belle" Huston is a writer and long-time gamer based in Ottawa, Canada.

Reach her on Twitter TheYavril or by email gabrielle. She's played video games for at least as long as she could write, and vice versa! Once begun the planet will be overlaid with a rectangular grid.

You may then press and hold another button to begin a mineral scanner which is slower than the main scanner, though its speed can be upgraded slightly. A data column will appear on the side of the screen and you then move the scanner around until the data column spikes, indicating the presence of minerals at the scanner's current location.

You may then fire a probe at the deposit which will in turn add the minerals to your stores. There are several levels of mineral abundance for a planet. Each planet will start out at a certain abundance, which will decrease as minerals are successfully harvested. Resources are required to complete research projects that upgrade weapons, equipment, and the Normandy. Resources are found by scanning, probing and mining planets in the galaxy. There are four kinds of mineral resources in Mass Effect 2.

Scanning can also be used to discover loyalty missions and N7 assignments on certain planets. Upon entering orbit, EDI will tell you she has detected an anomaly. Then, once you start scanning the planet, there will be a white line pointing at the direction of the mission. When you find a small white blip, you then launch a probe at it. At this point you can go onto the planet to do the mission.

For planets with speech-based radio transmissions, the repeated speech fragment will become clearer less muffled the closer the scanner is to the location of the blip. Note: See the Hidden Anomalies List below for a complete list of hidden anomaly locations. Two upgrades may be purchased that directly affect the planet scanning process. One upgrade doubles probe capacity from 30 to 60; the other upgrade allows the scanner to move more quickly, speeding up the process.

The table below shows the total amount of each resource needed to buy every upgrade in the game. The second column shows how much is needed if all available resources are collected from missions and assignments. The third column shows some convenient places to "top up" a particular resource - all of which are available from the beginning of the game.

You may find Element Zero on planets where it is listed as None, as each planet has a random number of low value deposits. While there are general rules and assumption for mineral distribution, do not assume that every planet of the same type will give up the same minerals. Here is a list of all of the "hidden" N7 Assignments , grouped by star cluster and availability for maximum convenience in traveling about the galaxy.

A rich resource is 10, or more of that resource possible to be gathered.



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